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The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law
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The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law

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Specifications

publisherNew York Univ Pr
isbn139780814799727
isbn100814799728
bindingpaperback
languageenglish
pages304
publication_date2006-11-01
genreLAW, Intellectual Property, General, Privacy, Constitutional

Product Description

Here on GlowMirror, you'll find The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law filed under Law -- everything you need to know is covered below.

About this book The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) published by New York Univ Pr. Related topics Law, Non-Fiction, Presents, essential, first, step, understanding, digital.

Book Insights

What You'll Learn

  • ·In-depth exploration of topics covered in The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law
  • ·Key concepts explained with clarity and practical examples
  • ·Insights valuable for anyone studying or working in Law

Who Should Read This

Law students, legal professionals, and anyone interested in legal studies.

Key Highlights

  • ·Related topics Law, Non-Fiction, Presents, essential, first, step, understanding, digital
  • ·Brand new physical book delivered across India
  • ·15-day hassle-free return policy

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Is The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law available in English?
The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law is available in english on GlowMirror.
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Who published The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law?
The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law is published by New York Univ Pr.
How many pages does The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law have?
The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law has 304 pages.
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At an average reading speed of 250 words per minute, reading The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law takes approximately 8 hours.
What is The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law about?
About this book The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) published by New York Univ Pr. Related topics Law, Non-Fiction, Presents, essential, first, step, understanding, digital.
Is The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law suitable for beginners?
Whether The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law is suitable for beginners depends on your background in Law. Review the product description and specifications above for details on the target audience and difficulty level.
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The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law is from the New York Univ Pr edition/year. Check the specifications section for full edition details.
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Is The State of Play: Law, Games, And Virtual Worlds: 2 (Ex Machina: Law, Technology, And Society) | Paperback | Law a new or used book?
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