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GPU-Based Interactive Visualization Techniques (English, Daniel Weiskopf)-61% OFF
Springer

GPU-Based Interactive Visualization Techniques (English, Daniel Weiskopf)

by Daniel Weiskopf

Publisher: Springer

Language: English

4,33411,196Save 61%

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Specifications

PublisherSpringer
LanguageEnglish
ISBN-139783540332626
ISBN-103540332626
AuthorDaniel Weiskopf

Product Description

Here on GlowMirror, you'll find GPU-Based Interactive Visualization Techniques filed under Springer -- everything you need to know is covered below.

About the Book

Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include…

ISBN: 9783540332626

Book Insights

What You'll Learn

  • ·In-depth exploration of topics covered in GPU-Based Interactive Visualization Techniques
  • ·Key concepts explained with clarity and practical examples
  • ·Insights valuable for anyone studying or working in Springer

Who Should Read This

Students and professionals interested in Springer, as well as general readers looking to expand their knowledge.

Key Highlights

  • ·Brand new physical book delivered across India
  • ·15-day hassle-free return policy

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GPU-Based Interactive Visualization Techniques is available in English on GlowMirror.
Who is the author of GPU-Based Interactive Visualization Techniques?
GPU-Based Interactive Visualization Techniques is authored by Daniel Weiskopf.
Who published GPU-Based Interactive Visualization Techniques?
GPU-Based Interactive Visualization Techniques is published by Springer.
How many pages does GPU-Based Interactive Visualization Techniques have?
Page count information for GPU-Based Interactive Visualization Techniques is available in the specifications section of this page.
How long does it take to read GPU-Based Interactive Visualization Techniques?
At an average reading speed of 250 words per minute, reading GPU-Based Interactive Visualization Techniques takes a few hours to a few days depending on reading pace.
What is GPU-Based Interactive Visualization Techniques about?
About the Book Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performa...
Is GPU-Based Interactive Visualization Techniques suitable for beginners?
Whether GPU-Based Interactive Visualization Techniques is suitable for beginners depends on your background in Springer. Review the product description and specifications above for details on the target audience and difficulty level.
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