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Real-Time 3D Character Animation with Visual C++ [With CDROM] (English, Lever Nik)-53% OFF
Routledge

Real-Time 3D Character Animation with Visual C++ [With CDROM] (English, Lever Nik)

by Lever Nik

Publisher: Routledge

Language: English

4,75410,171Save 53%

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Specifications

PublisherRoutledge
LanguageEnglish
ISBN-139780240516646
ISBN-100240516648
AuthorLever Nik

Product Description

About the Book

Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your…

ISBN: 9780240516646

Book Insights

What You'll Learn

  • ·In-depth exploration of topics covered in Real-Time 3D Character Animation with Visual C++ [With CDROM]
  • ·Key concepts explained with clarity and practical examples
  • ·Insights valuable for anyone studying or working in Routledge

Who Should Read This

Students at the undergraduate and postgraduate level, as well as educators.

Key Highlights

  • ·Brand new physical book delivered across India
  • ·15-day hassle-free return policy

Frequently Asked Questions

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Is Real-Time 3D Character Animation with Visual C++ [With CDROM] available in English?
Real-Time 3D Character Animation with Visual C++ [With CDROM] is available in English on GlowMirror.
Who is the author of Real-Time 3D Character Animation with Visual C++ [With CDROM]?
Real-Time 3D Character Animation with Visual C++ [With CDROM] is authored by Lever Nik.
Who published Real-Time 3D Character Animation with Visual C++ [With CDROM]?
Real-Time 3D Character Animation with Visual C++ [With CDROM] is published by Routledge.
How many pages does Real-Time 3D Character Animation with Visual C++ [With CDROM] have?
Page count information for Real-Time 3D Character Animation with Visual C++ [With CDROM] is available in the specifications section of this page.
How long does it take to read Real-Time 3D Character Animation with Visual C++ [With CDROM]?
At an average reading speed of 250 words per minute, reading Real-Time 3D Character Animation with Visual C++ [With CDROM] takes a few hours to a few days depending on reading pace.
What is Real-Time 3D Character Animation with Visual C++ [With CDROM] about?
About the Book Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will giv...
Is Real-Time 3D Character Animation with Visual C++ [With CDROM] suitable for beginners?
Whether Real-Time 3D Character Animation with Visual C++ [With CDROM] is suitable for beginners depends on your background in Routledge. Review the product description and specifications above for details on the target audience and difficulty level.
What edition is Real-Time 3D Character Animation with Visual C++ [With CDROM]?
Real-Time 3D Character Animation with Visual C++ [With CDROM] is from the Routledge edition/year. Check the specifications section for full edition details.
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