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REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications
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Specifications
| author | LEVER |
| publisher | TAYLOR & FRANCIS |
| isbn13 | 9780240516646 |
| isbn10 | 0240516648 |
| binding | paperback |
| language | english |
| edition | 1 |
| pages | 448 |
Product Description
Here on GlowMirror, you'll find REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications filed under Books -- everything you need to know is covered below.
About this book
REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER published by TAYLOR & FRANCIS.
Related topics
COMPUTER, Computer Applications, Computer/Languages, Great Britain/British Isles, How-to/Do-it-yourself, Non-Fiction, Professional, computer graphics programming.
Book Insights
What You'll Learn
- ·In-depth exploration of topics covered in REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications
- ·Key concepts explained with clarity and practical examples
- ·Insights valuable for anyone studying or working in Books
Who Should Read This
Working professionals and industry practitioners seeking practical knowledge.
Key Highlights
- ·Brand new physical book delivered across India
- ·15-day hassle-free return policy
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Is REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications available in English?
REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications is available in english on GlowMirror.
Who is the author of REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications?
REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications is authored by LEVER.
Who published REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications?
REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications is published by TAYLOR & FRANCIS.
How many pages does REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications have?
REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications has 448 pages.
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At an average reading speed of 250 words per minute, reading REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications takes approximately 11 hours.
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About this book
REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER published by TAYLOR & FRANCIS.
Related topics
COMPUTER, Computer Applications, Computer/Languages, Great Britain/British Isles, How-to/Do-it-yourself, Non-Fiction, Professional, computer graphics programming.
Is REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications suitable for beginners?
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REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications is from the TAYLOR & FRANCIS edition/year. Check the specifications section for full edition details.
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REAL-TIME 3D CHARACTER ANIMATION WITH VISUAL C++ (PB 2001) by LEVER | Paperback | Graphical &Amp; Digital Media Applications listed on GlowMirror is a brand new book in good condition.
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