-50% OFFPlaying with Religion in Digital Games (English, Heidi A. Campbell | Gregory P. Grieve | Oliver Steffen)
by Heidi A. Campbell | Gregory P. Grieve | Oliver Steffen
Publisher: Indiana University Press
Language: English
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Specifications
| Publisher | Indiana University Press |
| Language | English |
| ISBN-13 | 9780253012449 |
| ISBN-10 | 0253012449 |
| Author | Heidi A. Campbell | Gregory P. Grieve | Oliver Steffen |
Product Description
Here on GlowMirror, you'll find Playing with Religion in Digital Games filed under Computers & Internet -- everything you need to know is covered below.
About the Book
Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example,…
ISBN: 9780253012449
Book Insights
What You'll Learn
- ·Fundamental and advanced concepts in Playing with Religion in Digital Games
- ·Code examples, algorithms, and implementation patterns
- ·Best practices and industry-relevant skills
Who Should Read This
Software developers, IT professionals, computer science students, and tech enthusiasts.
Key Highlights
- ·Brand new physical book delivered across India
- ·15-day hassle-free return policy

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