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Modelling and Motion Capture Techniques for Virtual Environments (English, Nadia Magnenat-Thalmann | Daniel Thalmann)
Springer

Modelling and Motion Capture Techniques for Virtual Environments (English, Nadia Magnenat-Thalmann | Daniel Thalmann)

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Specifications

PublisherSpringer
LanguageEnglish
ISBN-139783540653530
ISBN-103540653538
AuthorNadia Magnenat-Thalmann | Daniel Thalmann

Product Description

Here on GlowMirror, you'll find Modelling and Motion Capture Techniques for Virtual Environments filed under Springer -- everything you need to know is covered below.

About the Book

The CAPTECH'98 workshop took place at the University of Geneva on November 26-27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitabl…

ISBN: 9783540653530

Book Insights

What You'll Learn

  • ·In-depth exploration of topics covered in Modelling and Motion Capture Techniques for Virtual Environments
  • ·Key concepts explained with clarity and practical examples
  • ·Insights valuable for anyone studying or working in Springer

Who Should Read This

Advanced students, researchers, and domain experts seeking in-depth knowledge.

Key Highlights

  • ·Brand new physical book delivered across India
  • ·15-day hassle-free return policy

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Modelling and Motion Capture Techniques for Virtual Environments is available in English on GlowMirror.
Who is the author of Modelling and Motion Capture Techniques for Virtual Environments?
Modelling and Motion Capture Techniques for Virtual Environments is authored by Nadia Magnenat-Thalmann | Daniel Thalmann.
Who published Modelling and Motion Capture Techniques for Virtual Environments?
Modelling and Motion Capture Techniques for Virtual Environments is published by Springer.
How many pages does Modelling and Motion Capture Techniques for Virtual Environments have?
Page count information for Modelling and Motion Capture Techniques for Virtual Environments is available in the specifications section of this page.
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At an average reading speed of 250 words per minute, reading Modelling and Motion Capture Techniques for Virtual Environments takes a few hours to a few days depending on reading pace.
What is Modelling and Motion Capture Techniques for Virtual Environments about?
About the Book The CAPTECH'98 workshop took place at the University of Geneva on November 26-27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research...
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Whether Modelling and Motion Capture Techniques for Virtual Environments is suitable for beginners depends on your background in Springer. Review the product description and specifications above for details on the target audience and difficulty level.
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