


Books
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers
₹5,286
Inclusive of all applicable taxes. Free shipping on orders above ₹499, else ₹49 flat.
Quantity:
1
Free DeliveryOn orders above ₹499
15-Day ReturnEasy returns
Verified ListingQuality-checked
Available Offers
- 🚚Free Delivery — Free on orders above ₹499, else ₹49 flat
- 💵Cash on Delivery — Pay when your order arrives
- ↩️15-Day Easy Returns — Hassle-free return policy
- 🔒Cash on Delivery — Pay safely when your order arrives
Check Delivery
Specifications
| author | Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. |
| publisher | Mercury Learning & Information |
| isbn13 | 9781683923565 |
| isbn10 | 1683923561 |
| binding | perfect |
| language | english |
| pages | 400 |
| publication_date | 2019-01-22 |
Product Description
Here on GlowMirror, you'll find Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers filed under Books -- everything you need to know is covered below.
About this book
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. published by Mercury Learning & Information.
Related topics
CAD & graphics, Game Design, COMPUTER, Computer Applications, Computer/General, General Adult, Non-Fiction, Textbooks (Various Levels).
Book Insights
What You'll Learn
- ·In-depth exploration of topics covered in Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers
- ·Key concepts explained with clarity and practical examples
- ·Insights valuable for anyone studying or working in Books
Who Should Read This
Beginners and newcomers to the subject, as well as curious general readers.
Key Highlights
- ·Brand new physical book delivered across India
- ·15-day hassle-free return policy
Frequently Asked Questions
What is the price of Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers is available at ₹5,286 on GlowMirror.
Does GlowMirror offer free delivery for Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
GlowMirror offers free delivery on orders above ₹499. For Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers priced at ₹5,286, you qualify for free shipping.
Is Cash on Delivery available for Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
Yes, Cash on Delivery (COD) is available for Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers on GlowMirror across India. Pay conveniently when your order arrives.
What is the return policy for Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
GlowMirror offers a 15-day hassle-free return policy for Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers. Returns are free of charge. Contact us at info@glowmirror.in or call +91 99446 78357 to initiate a return.
Is Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers available in English?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers is available in english on GlowMirror.
Who is the author of Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers is authored by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D..
Who published Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers is published by Mercury Learning & Information.
How many pages does Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers have?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers has 400 pages.
How long does it take to read Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
At an average reading speed of 250 words per minute, reading Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers takes approximately 10 hours.
What is Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers about?
About this book
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. published by Mercury Learning & Information.
Related topics
CAD & graphics, Game Design, COMPUTER, Compu...
Is Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers suitable for beginners?
Whether Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers is suitable for beginners depends on your background in Books. Review the product description and specifications above for details on the target audience and difficulty level.
What edition is Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers is from the Mercury Learning & Information edition/year. Check the specifications section for full edition details.
How do I order Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers on GlowMirror?
To order Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers on GlowMirror, click the "Add to Cart" button on this page, proceed to checkout, and choose your preferred payment method — online payment or Cash on Delivery. Delivery takes 2–7 business days across India.
Is Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers a new or used book?
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers listed on GlowMirror is a brand new book in good condition.
Can I get Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers delivered across India?
Yes, GlowMirror delivers Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction by Kothari, D. P., Ph.D.; Awari, G. K., Ph.D.; Bhende, A. R., Ph.D.; Shrimankar, D. D., Ph.D. | Perfect | Computers across India. Use the pincode checker on this page to verify delivery availability to your location.



![A Grammar of Aguaruna (Iiniá Chicham): 68 (Mouton Grammar Library [MGL], 68) by Overall, Simon E. | Hardcover | Linguistics](/_next/image?url=%2Fapi%2Fimg%3Furl%3Dhttps%253A%252F%252Fm.media-amazon.com%252Fimages%252FI%252F316gQmdPkiL.jpg&w=3840&q=75)
![A Grammar of Emai: 72 (Mouton Grammar Library [MGL], 72) by Schaefer, Ronald P.; Egbokhare, Francis O. | Hardcover | Linguistics](/_next/image?url=%2Fapi%2Fimg%3Furl%3Dhttps%253A%252F%252Fm.media-amazon.com%252Fimages%252FI%252F31dDAz5Qk9L.jpg&w=3840&q=75)
