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iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers
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iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers

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Specifications

authorRideout, Philip
publisherO'Reilly Media
isbn139780596804824
isbn100596804822
bindingpaperback
languageenglish
pages438
publication_date2010-05-20

Product Description

Here on GlowMirror, you'll find iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers filed under Books -- everything you need to know is covered below.

About this book iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip published by O'Reilly Media. Related topics 3d opengl opengl es iphone ipod touch xcode.

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What You'll Learn

  • ·In-depth exploration of topics covered in iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers
  • ·Key concepts explained with clarity and practical examples
  • ·Insights valuable for anyone studying or working in Books

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iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers is available at ₹800 on GlowMirror.
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What is the return policy for iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers?
GlowMirror offers a 15-day hassle-free return policy for iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers. Returns are free of charge. Contact us at info@glowmirror.in or call +91 99446 78357 to initiate a return.
Is iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers available in English?
iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers is available in english on GlowMirror.
Who is the author of iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers?
iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers is authored by Rideout, Philip.
Who published iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers?
iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers is published by O'Reilly Media.
How many pages does iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers have?
iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers has 438 pages.
How long does it take to read iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers?
At an average reading speed of 250 words per minute, reading iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers takes approximately 11 hours.
What is iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers about?
About this book iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip published by O'Reilly Media. Related topics 3d opengl opengl es iphone ipod touch xcode.
Is iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers suitable for beginners?
Whether iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers is suitable for beginners depends on your background in Books. Review the product description and specifications above for details on the target audience and difficulty level.
What edition is iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers?
iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers is from the O'Reilly Media edition/year. Check the specifications section for full edition details.
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Is iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers a new or used book?
iPhone 3D Programming: Developing Graphical Applications with OpenGL Es by Rideout, Philip | Paperback | Computers listed on GlowMirror is a brand new book in good condition.
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