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Floating Point Numerics for Games and Simulations (English, Nima Badizadegan)-68% OFF
Computers & Internet

Floating Point Numerics for Games and Simulations (English, Nima Badizadegan)

by Nima Badizadegan

Publisher: CRC Press

Language: English

4,07712,891Save 68%

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Specifications

PublisherCRC Press
LanguageEnglish
ISBN-139781032933566
ISBN-101032933569
AuthorNima Badizadegan

Product Description

Here on GlowMirror, you'll find Floating Point Numerics for Games and Simulations filed under Computers & Internet -- everything you need to know is covered below.

About the Book

Floating point is ubiquitous in computers, where it is the default way to represent non-integer numbers. However, few people understand it. We all see weird behavior sometimes, and many programmers treat it as a mystical and imprecise system of math that just works until it sometimes doesn't.

ISBN: 9781032933566

Book Insights

What You'll Learn

  • ·Fundamental and advanced concepts in Floating Point Numerics for Games and Simulations
  • ·Code examples, algorithms, and implementation patterns
  • ·Best practices and industry-relevant skills

Who Should Read This

Software developers, IT professionals, computer science students, and tech enthusiasts.

Key Highlights

  • ·Brand new physical book delivered across India
  • ·15-day hassle-free return policy

Frequently Asked Questions

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Is Floating Point Numerics for Games and Simulations available in English?
Floating Point Numerics for Games and Simulations is available in English on GlowMirror.
Who is the author of Floating Point Numerics for Games and Simulations?
Floating Point Numerics for Games and Simulations is authored by Nima Badizadegan.
Who published Floating Point Numerics for Games and Simulations?
Floating Point Numerics for Games and Simulations is published by CRC Press.
How many pages does Floating Point Numerics for Games and Simulations have?
Page count information for Floating Point Numerics for Games and Simulations is available in the specifications section of this page.
How long does it take to read Floating Point Numerics for Games and Simulations?
At an average reading speed of 250 words per minute, reading Floating Point Numerics for Games and Simulations takes a few hours to a few days depending on reading pace.
What is Floating Point Numerics for Games and Simulations about?
About the Book Floating point is ubiquitous in computers, where it is the default way to represent non-integer numbers. However, few people understand it. We all see weird behavior sometimes, and many programmers treat it as a mystical and imprecise system of math that just works until it sometime...
Is Floating Point Numerics for Games and Simulations suitable for beginners?
Whether Floating Point Numerics for Games and Simulations is suitable for beginners depends on your background in Computers & Internet. Review the product description and specifications above for details on the target audience and difficulty level.
What edition is Floating Point Numerics for Games and Simulations?
Floating Point Numerics for Games and Simulations is from the CRC Press edition/year. Check the specifications section for full edition details.
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To order Floating Point Numerics for Games and Simulations on GlowMirror, click the "Add to Cart" button on this page, proceed to checkout, and choose your preferred payment method — online payment or Cash on Delivery. Delivery takes 2–7 business days across India.
Is Floating Point Numerics for Games and Simulations a new or used book?
Floating Point Numerics for Games and Simulations listed on GlowMirror is a brand new book in good condition.
Can I get Floating Point Numerics for Games and Simulations delivered across India?
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