
Information Science Reference
Discoveries in Gaming and Computer-Mediated Simulations (English, Richard E. Ferdig)
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Specifications
| Publisher | Information Science Reference |
| Language | English |
| ISBN-13 | 9781609605650 |
| ISBN-10 | 1609605659 |
| Author | Richard E. Ferdig |
Product Description
About the Book
Recent advancements have put Gaming and Computer-Mediated Simulations at the forefront of technology and learning. A closer look at these topic areas opens the door for development and innovation and the implications that go with it. Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications explores and promotes a deep conceptual and empirical understanding of the roles of electronic games and computer-mediated s…
ISBN: 9781609605650
Book Insights
What You'll Learn
- ·In-depth exploration of topics covered in Discoveries in Gaming and Computer-Mediated Simulations
- ·Key concepts explained with clarity and practical examples
- ·Insights valuable for anyone studying or working in Information Science Reference
Who Should Read This
Science students, researchers, and curious minds of all ages.
Key Highlights
- ·Brand new physical book delivered across India
- ·15-day hassle-free return policy
Frequently Asked Questions
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Discoveries in Gaming and Computer-Mediated Simulations is available at ₹4,571 on GlowMirror. The original MRP is ₹19,405, saving you 76%.
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Is Discoveries in Gaming and Computer-Mediated Simulations available in English?
Discoveries in Gaming and Computer-Mediated Simulations is available in English on GlowMirror.
Who is the author of Discoveries in Gaming and Computer-Mediated Simulations?
Discoveries in Gaming and Computer-Mediated Simulations is authored by Richard E. Ferdig.
Who published Discoveries in Gaming and Computer-Mediated Simulations?
Discoveries in Gaming and Computer-Mediated Simulations is published by Information Science Reference.
How many pages does Discoveries in Gaming and Computer-Mediated Simulations have?
Page count information for Discoveries in Gaming and Computer-Mediated Simulations is available in the specifications section of this page.
How long does it take to read Discoveries in Gaming and Computer-Mediated Simulations?
At an average reading speed of 250 words per minute, reading Discoveries in Gaming and Computer-Mediated Simulations takes a few hours to a few days depending on reading pace.
What is Discoveries in Gaming and Computer-Mediated Simulations about?
About the Book
Recent advancements have put Gaming and Computer-Mediated Simulations at the forefront of technology and learning. A closer look at these topic areas opens the door for development and innovation and the implications that go with it. Discoveries in Gaming and Computer-Mediated Simul...
Is Discoveries in Gaming and Computer-Mediated Simulations suitable for beginners?
Whether Discoveries in Gaming and Computer-Mediated Simulations is suitable for beginners depends on your background in Information Science Reference. Review the product description and specifications above for details on the target audience and difficulty level.
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Discoveries in Gaming and Computer-Mediated Simulations is from the Information Science Reference edition/year. Check the specifications section for full edition details.
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