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Discoveries in Gaming and Computer-Mediated Simulations (English, Richard E. Ferdig)
Information Science Reference

Discoveries in Gaming and Computer-Mediated Simulations (English, Richard E. Ferdig)

by Richard E. Ferdig

Publisher: Information Science Reference

Language: English

4,57119,405Save 76%

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Specifications

PublisherInformation Science Reference
LanguageEnglish
ISBN-139781609605650
ISBN-101609605659
AuthorRichard E. Ferdig

Product Description

About the Book

Recent advancements have put Gaming and Computer-Mediated Simulations at the forefront of technology and learning. A closer look at these topic areas opens the door for development and innovation and the implications that go with it. Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications explores and promotes a deep conceptual and empirical understanding of the roles of electronic games and computer-mediated s…

ISBN: 9781609605650

Book Insights

What You'll Learn

  • ·In-depth exploration of topics covered in Discoveries in Gaming and Computer-Mediated Simulations
  • ·Key concepts explained with clarity and practical examples
  • ·Insights valuable for anyone studying or working in Information Science Reference

Who Should Read This

Science students, researchers, and curious minds of all ages.

Key Highlights

  • ·Brand new physical book delivered across India
  • ·15-day hassle-free return policy

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Is Discoveries in Gaming and Computer-Mediated Simulations available in English?
Discoveries in Gaming and Computer-Mediated Simulations is available in English on GlowMirror.
Who is the author of Discoveries in Gaming and Computer-Mediated Simulations?
Discoveries in Gaming and Computer-Mediated Simulations is authored by Richard E. Ferdig.
Who published Discoveries in Gaming and Computer-Mediated Simulations?
Discoveries in Gaming and Computer-Mediated Simulations is published by Information Science Reference.
How many pages does Discoveries in Gaming and Computer-Mediated Simulations have?
Page count information for Discoveries in Gaming and Computer-Mediated Simulations is available in the specifications section of this page.
How long does it take to read Discoveries in Gaming and Computer-Mediated Simulations?
At an average reading speed of 250 words per minute, reading Discoveries in Gaming and Computer-Mediated Simulations takes a few hours to a few days depending on reading pace.
What is Discoveries in Gaming and Computer-Mediated Simulations about?
About the Book Recent advancements have put Gaming and Computer-Mediated Simulations at the forefront of technology and learning. A closer look at these topic areas opens the door for development and innovation and the implications that go with it. Discoveries in Gaming and Computer-Mediated Simul...
Is Discoveries in Gaming and Computer-Mediated Simulations suitable for beginners?
Whether Discoveries in Gaming and Computer-Mediated Simulations is suitable for beginners depends on your background in Information Science Reference. Review the product description and specifications above for details on the target audience and difficulty level.
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