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Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming
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Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming

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Specifications

authorFowler, Allan
publisherAPress
isbn139781484236178
isbn101484236173
bindingpaperback
languageenglish
edition1st ed.
pages244

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Here on GlowMirror, you'll find Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming filed under Books -- everything you need to know is covered below.

About this book Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan published by APress. Related topics COMPUTER, Computer Applications, Computer/General, Game development, Unity, Augmented Reality, C#, iPhone.

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  • ·In-depth exploration of topics covered in Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming
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Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming is available in english on GlowMirror.
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Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming is authored by Fowler, Allan.
Who published Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming?
Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming is published by APress.
How many pages does Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming have?
Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming has 244 pages.
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At an average reading speed of 250 words per minute, reading Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming takes approximately 6 hours.
What is Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming about?
About this book Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan published by APress. Related topics COMPUTER, Computer Applications, Computer/General, Game development, Unity, Augmented Reality, C#, iPhone.
Is Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# by Fowler, Allan | Paperback | Games Development & Programming suitable for beginners?
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