
Artificial Intelligence in Games (English, Roberts | Paul)
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Specifications
| Publisher | CRC Press |
| Language | English |
| ISBN-13 | 9781032033228 |
| ISBN-10 | 1032033223 |
| Author | Roberts | Paul |
Product Description
Here on GlowMirror, you'll find Artificial Intelligence in Games filed under AI & Machine Learning -- everything you need to know is covered below.
About the Book
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have. Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversa…
ISBN: 9781032033228
Book Insights
What You'll Learn
- ·In-depth exploration of topics covered in Artificial Intelligence in Games
- ·Key concepts explained with clarity and practical examples
- ·Insights valuable for anyone studying or working in AI & Machine Learning
Who Should Read This
Working professionals and industry practitioners seeking practical knowledge.
Key Highlights
- ·Brand new physical book delivered across India
- ·15-day hassle-free return policy

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