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Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming
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Specifications
| author | Keith, Clinton |
| publisher | Addison-Wesley Professional |
| isbn13 | 9780136527817 |
| isbn10 | 0136527817 |
| binding | paperback |
| language | english |
| edition | 2 |
| pages | 576 |
Product Description
Here on GlowMirror, you'll find Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming filed under Books -- everything you need to know is covered below.
About this book
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton published by Addison-Wesley Professional.
Related topics
COMPUTER, Computer/General, Non-Fiction, United States, scrum game development, developing massively agile games, leading game development, iterative game development.
Book Insights
What You'll Learn
- ·In-depth exploration of topics covered in Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming
- ·Key concepts explained with clarity and practical examples
- ·Insights valuable for anyone studying or working in Books
Who Should Read This
Working professionals and industry practitioners seeking practical knowledge.
Key Highlights
- ·Brand new physical book delivered across India
- ·15-day hassle-free return policy
Frequently Asked Questions
What is the price of Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming is available at ₹3,840 on GlowMirror.
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Is Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming available in English?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming is available in english on GlowMirror.
Who is the author of Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming is authored by Keith, Clinton.
Who published Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming is published by Addison-Wesley Professional.
How many pages does Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming have?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming has 576 pages.
How long does it take to read Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming?
At an average reading speed of 250 words per minute, reading Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming takes approximately 14 hours.
What is Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming about?
About this book
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton published by Addison-Wesley Professional.
Related topics
COMPUTER, Computer/General, Non-Fiction, United States, scrum game development, developing massively agile games, leading g...
Is Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming suitable for beginners?
Whether Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming is suitable for beginners depends on your background in Books. Review the product description and specifications above for details on the target audience and difficulty level.
What edition is Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming is from the Addison-Wesley Professional edition/year. Check the specifications section for full edition details.
How do I order Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming on GlowMirror?
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Is Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming a new or used book?
Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming listed on GlowMirror is a brand new book in good condition.
Can I get Agile Game Development: Build, Play, Repeat (Addison-Wesley Signature Series (Cohn)) by Keith, Clinton | Paperback | Computer Programming delivered across India?
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